GTA Peace is kind of weirdly named for the content of the game. Maybe it’s meant to be ironic?
GTA Peace is kind of weirdly named for the content of the game. Maybe it’s meant to be ironic?
Having played Palworld a bit, some of the monsters are distinct from Pokemon, but some of them are incredibly obvious clones.
But like, looking back at some of the knock-off toys I remember seeing in the 80s and early 90s? It definitely seems like copyright has gotten more robust in its attempted overreach.
This is the problem with spending millions of dollars on games and focusing on profitability over actual quality or expression. Video games are fundamentally an art medium. You can choose to make some uninspired cash grabbing trash, and can even make a whole company built around that and make profit. But are you going to make a great game that way? Probably not.
You’d be better off with half a dozen people with passion and a comparatively minuscule budget. You might have to scale back from ultra realistic graphics and massive explorable areas with dozens of voice actors, but I don’t really think that makes games any better anyway. A little 2d rpg with really basic pixel graphics can put a big project to shame if it’s made with passion and emotion.
Using someone else’s IP, such as claiming that something you’re distributing is an episode of their show, most certainly qualifies for a valid DMCA takedown notice.
The Silent Hill series was pretty great. Also, the original Mario Bros movie.
Oh, and Advent Children!
Dino Land for Genesis was a lot of fun!
Honestly I mostly just know because I have a big stack of old Game Pros and Nintendo Powers from the 90s and I only ever remember seeing Game Informer in Barnes and Noble once those became a thing.
But you may still be right! xD
2006 is a bit late in the game. Game magazines as a relevant medium peaked in the 90s. By 2006 you have a pretty robust internet, what’s the point? Yeah, sure, if you stick them in every single B&N they’ll sell, but Game Pro and Nintendo Power were institutions in the 90s. If you wanted to know about games, that was the way.
Bummer. Game Informer was the leading game magazine when Game Pro and Nintendo Power were around, though? I think not. Game Informer was third fiddle at best.
It could also just be propaganda. They’re pirates, not us!
Are you maybe a privateer?
Privateers tended to obey a sovereign government and do all the pirate things, but directed it against the enemies of the country they were under the flag of rather than just at whoever. Privateers would sometimes become pirates, though. Basically, they’d just keep doing the same job, but for themselves.
The distinction is largely one of who gets to make the rules and do the finger pointing.
So eggs are a high source of PFAS, but they’re also one of the healthiest things I can eat.
You know, I’m just gonna eat what tastes good.
Birdo is even trans!
I’d love to see someone figure out how to up the player limit or link games. Baldur’s Gate would be such a great medium for a D&D roleplay server if it could be set up to handle it.
The way to fix it is for developers not to sell out. When your small studio’s game blows up, you’re left with a choice. Do you care about art and making quality games, or do you care about making money and appeasing corporations in exchange for empty promises?
Are you going to leave you work in the hands of its creators, or are you going to hand it off to someone whose entire path in life is centered around squeezing as much money as possible out of every product with no concern for its quality or integrity?
The Sega game was pretty cool. You could be a dinosaur!
Is the new one better than Tears of the Kingdom?