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  • 45 Comments
Joined 1 year ago
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Cake day: July 1st, 2023

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  • I had so many good times on forums back in the day.

    The personal nature of them was great for being social and making friends, but it was also good for the quality of the content for and user behaviour too.

    When everyone recognises you and remembers your past behaviour, people put effort into creating a good reputation for themselves and making quality posts. It’s like living in a small village versus living in a city.

    The thought of being banned back then genuinely filled people with dread, because even if you could evade it (which many people couldn’t as VPNs were barely a thing) you’d lose your whole post history and personal connection with people, and users did cherish those things.










  • For real. It’s an amazing game that just can’t be the same again once you know all its secrets.

    I bought it for two of my friends, and they both ended up hating it lol. I don’t blame them, but I think it’s very much to do with the mentality of how you approach the experience.

    One friend just got plain stuck and gave up. The other found it frustrating that they were doing the same thing several times over, and just wanted to rush as quickly as they could to make progress.

    Personally, I enjoyed the slow pace of discovery. I loved that feeling of being a true explorer, discoving facets of lost civilisation. Watching in melancholic awe as a world crumbled around me. Finding just a small piece of new information was always a joy, and made it feel worthwhile to get there, even if I’d done 90% of the journey before.

    Slowly getting richer in a game where the only currency is knowledge.




  • Yes, it was a bad decision all around.

    If they had committed to it being 18 rated, it would likely have been much better and more enjoyable as a movie.

    I’m not saying they made the right decision, I’m only saying that I understand the chain of thought going through some executive’s head that lead to this decision being made and the end product we now have.

    The entire problem is that movies are often made with the primary intention to make money, rather than being made to be the best possible movie they can be, and that can be a huge hindrance to the final product.


  • I agree, but it’s obvious why they did it.

    The teen demographic represents a huge part of the movie theatre crowd, and cutting that section out with an 18 or 15 rating can be the absolute death of a movie financially.

    If a movie is an 18, like a horror, they need to lean into the adult marketing really hard and make it feel like it’s worth going to for busy adults.

    Movies that have action and comedy elements rarely do well with an 18 rating. They will miss the adult crowd because they seem childish and not worth going to, and they’ll miss the child crowd too, because they literally can’t go!

    They messed up on this so bad by not committing at the outset to what they were trying to do, and not sticking to it all the way through.






  • As a former Photoshop user, I found all the paradigms and ways of thinking in Gimp were just so utterly different from what I was used to. Simple things like cropping, resizing selections and layer management felt like exercises in frustration.

    Tried Krita instead, and I’m immediately feeling at home and able to be productive straight away.

    I’m sure Gimp is awesome but my brain didn’t like it. If anyone else is feeling the same way, give Krita a try.